Saturday, November 06th, 2010 | Author: Alter

Kakashi SpriteSorry it’s taken so long to get news to you regarding our game, Kakashi: The Search for Tingle. It’s been quite busy, but I can assure you that we’re still working on this project!

This post here is to announce that version 2.10 is now available in the Kakashi site’s downloads section as a normal update, rather than Wi-Fi only. I know it’s a small announcement, but it’s news nonetheless.

I hope you all enjoy this ‘very’ minor update, and I hope to be bringing you some real news shortly.

Alter

Saturday, October 02nd, 2010 | Author: Alter

Link's Awakening ArtworkWoohoo! We have some great news; The Legend of Zelda: Link’s Awakening DX is to be released on the Nintendo 3DS’s Virtual Console. IN 3D. Yes, that’s right; you’ll soon be playing one of the greatest Legend of Zelda games in a 3-Dimensional world. In only five months, actually. Which leads us to some more news:

We’ve just now found out that the Nintendo 3DS will be released in North America this March. No specific date has been announced yet, but we do know just how close it is until we can play that sucker!

Now there are two thoughts that come into my mind. The first one is “how will they handle the printable photographs?”. I can see a lot coming from this, seeing as you can even take 3D photos on your 3DS. Will they bring back the GameBoy Printer? Probably not, but I imagine that Nintendo has something special in store for our little mouse photographer and his Link’s photo album. The second thought is a little more obvious; when will we see the Oracle Series and The Minish Cap? And let’s not leave it there: If they can make those games 3-Dimensional, they can do that with The Legend of Zelda, the Adventure of Link and A Link to the Past.

Boy, am I ever excited!

Source: Official Nintendo Magazine

Wednesday, September 29th, 2010 | Author: Alter

Ocarina of Time 3D 1Many apologies for the lack of updates, but quite frankly, we don’t like fluff, and there’s been no real news for any portable Legend of Zelda games. Until now. The biggest development we’ve seen for quite some time is finally here: More news, images and even some video footage of The Legend of Zelda: Ocarina of Time 3D has been released.

First off, I’ll start with the video. For those of you who are too lazy to watch the whole lineup, the “Zelda” segment starts at about 2:31 into the video.

YouTube Preview Image

I’ve got to say that, although it’s great to have the footage, five seconds doesn’t really do the game justice. Oh, well. I’m sure we’ll start to see a lot more in the near future. My guess is that Ocarina of Time 3D will be a launch title for the Nintendo 3DS. You’ll also notice that there’s a few new screenshots, as well (four in all).

Finally, we have the Japanese release date for the Nintendo 3DS. It is currently set for February 26th, 2011. That’s really not too far away, and I suspect it’ll deploy stateside around that period. European releases are usually only a few weeks later than their American and Japanese counterparts, so it’ll probably be close together around the board.

*Thanks to Zelda Universe for the news updates!

Tuesday, September 07th, 2010 | Author: Chris

Skyward Sword LogoApologies for such an extended leave of absence and limited updates, but my school schedule has been particularly hectic this summer and is shaping up to be the same if not worse now that the fall semester has begun. However, I will be doing all I can to make time for ZimP in between the classes, homework, job, relationship and friendships / fraternity that I have going at the present time. But enough of all this about me, and back to the topic at hand: Zelda. So, when I last wrote for ZimP, we discussed the recently revealed new title for the next chapter in the series, Skyward Sword. I will elaborate more on this topic and put it into perspective from a broader view to try and trace the possibilities facing the Zelda series as a whole in the coming years. Let us then proceed to where we have left off in the series with its most recent additions.

First we have Twilight Princess, which came out in late 2006 and seemingly continued the story of the so-called “Child Timeline”, one of the two timelines created at the conclusion of Ocarina of Time in 1998. In this story, we learn that Ganondorf’s attempted coup of the Royal Family of Hyrule failed (largely thanks to the Hero of Time’s warning Princess Zelda and her father of Ganondorf’s coming attack at the end of Ocarina of Time), and he was subsequently arrested, put on trial, and sentenced to death at the infamous Arbiter’s Grounds, home to the relic known as the Mirror of Twilight.

Click here to read the rest of Zelda’s Future

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Wednesday, September 01st, 2010 | Author: Alter

Howdy all! Just a quick post to let you all know that we’ve got the next part of our article mini-series up! Please read and enjoy.

Also, if you haven’t already joined our Facebook and Twitter pages, please do so now! Although the former is doing quite well, the latter isn’t; we hope to change that with your help!

Death in The Legend of Zelda — Part 2

Link's DeathWelcome to the second part in our “Death in The Legend of Zelda” mini-series! Let me quickly pick up where I left off last time…

As I pointed out earlier, death has never had a good deal of meaning when it comes to video games, especially in Zelda. In order to make the series (and the industry as a whole) more effective, emotional and powerful, the topic of death needs to be addressed. More so, it needs to be done properly. Again, reiterating what I already covered, developers seem to think that if they increase the amount of blood, gore and violence they add into games, they will have effectively tackled this issue.

Click here to read the rest of Death in The Legend of Zelda— Part 2

Click here to view the article’s entire page.