Archive for the Category » Site News «

Friday, August 27th, 2010 | Author: Alter

The Legend of Zelda: The Minish Cap LogoWe just wanted to post a nice, quick update in order to inform you all that we’ve now updated our Minish Cap walkthrough! Our guide will now take you through the Temple of Droplets; you’ll notice we’re getting close to completion. And once the guide is all up, we’ll add images and create a new guide template, allowing for a cleaner reading experience. Again, a special thanks to Micheal for all of his hard work!

You can click here to view The Minish Cap guide.

We also want to apologize for the slowness in news and updates. However, worry not; we have something very big planned for this site. We’ll update you with more soon. :v)

Alter Stevens

Alter Stevens,
Webmaster

Sunday, August 15th, 2010 | Author: Alter

So as many of you may have noticed, we’ve been a little down as of late. The reason for this can mostly be summed up with two statements; the first being that there has really been no handheld news since The Legend of Zelda: Spirit Tracks was released last December. The second would be that, well, many of us have been quite busy. Personally, I, Alter, am transferring schools to the other side of the States in a couple of days. Our other Webmaster, Justin will also be attending college this Autumn. In light of these events, fear not; we plan to keep the site active, and have some other staffers ready to take the baton until life returns to normal!

Until that moment, however, we have another little mini-article ready for you!

Death in The Legend of Zelda — Part 1

StalfosDeath— the very word may just send a faint chill down your spine. However, in the context of the virtual world, most of us don’t give it a second thought (Unless, of course, by “death”, you mean the deletion of your Facebook account). What I mean by this is that in real life, the power of death is a great adversary— one that you and I are unable to conquer. However, when you’re gunned down by an enemy combatant in Call of Duty or have your last heart stabbed by a Moblin in Link’s Awakening, do you really give it much thought? Assuming you’re not on a speed run, and are reasonably sane, chances are that the answer is “no”. In 95% of video games, you can either load your last save point, restart the level, or simply be self-revived and lose a few points.

For some odd reason, game developers have no problem with adding endless blood and gore into death scenes, whether it be the protagonist’s or an NPC’s death. However, they seem to neglect actually making death meaningful…

Click here to read the rest of Death in The Legend of Zelda— Part 1

Click here to view the article’s entire page.

Saturday, August 07th, 2010 | Author: Justin

Hey, everyone! You’ll be pleased to know that…well…some of us are back. I got back in town a little while ago, but it seems that Alter is nowhere to be found, as are…well…most of the staff. However, Cody and I are back, and we’ll attempt to keep Zelda in my Pocket alive as much as we can.

In other news…well, I bought a website. It’s not really news, but hey, new affiliate, right?

In any case, good to be back, and we hope you’re glad to have us back! We’ll never leave you again, loyal fans…at least, we’ll try.

Saturday, July 31st, 2010 | Author: Alter

A random piece of Majora's Mask ArtworkWe at Zelda in my Pocket have had an interesting scenario appear in the last two days. It would seem that we will be unstaffed for this upcoming week. Heh heh… oops. Let me explain: I, Alter, am going to be out of town, Justin is already out of town and Fredrick has been aloof in recent times. That’s it for the administrators, but what about the others? Well, Chris has been MIA, Alex is wrapping some things up before getting bogged down with schoolwork and Cody is away at camp. Cody? Ah, yes. I forgot to let you all know; we have a new staffer! Meet Cody (a.k.a. Ver-go)! Some of you may know him a bit; he used to be active around the Zelda Dungeon forums. Anyway, we’ll be formally introducing him later on, but maybe he’ll make a post if he can!

Also, you’ll notice we have a handful of new Affiliates! The first one is Kirameki (yes, the same ones hosting the Irodzuki Tincle no Koi no Balloon Trip translation poll). Kirameki is known for their various translation work, and through affiliation, we can hopefully support their endeavors in translating such great games. The second affiliate is Nintendo Buzz. Seeing as they focus on all Nintendo news, I highly recommend them for all of your Pokémon and Mario needs. Our third and final affiliate is Exploding Deku Nut! (Try saying that three times fast!) They’re well-known for their awards throughout the Zelda community, as well as their occasional off-the-wall antics.

In other news… well, there really is none. Back in a week, folks!

Tuesday, July 20th, 2010 | Author: Alter

Irodzuki Tincle no Koi no Balloon Trip Box ArtWell, now it appears that there’s a possibility of a fan translation for Color Changing Tingle’s Love Balloon Trip (a.k.a Irodzuki Tincle no Koi no Balloon Trip)! There’s a group which we’re unfamiliar with, known as Kirameki, which creates fan translations of various games. (The one I immediately noticed was Captain Rainbow, known for it’s numerous Nintendo and Zelda cameos.) Kirameki currently has a poll going on which is inquiring as to which game their team should begin translating next. It just so happens that  Irodzuki Tincle no Koi no Balloon Trip is on their list. You all know what that means; you need to get over there and cast your vote. It’s a matter of life and death. Well, not really, but it would quite nice if we had a translation coming that quickly.

Click here to vote for Irodzuki Tincle no Koi no Balloon Trip!

Apparently, until I’d cast my own vote, Tales of Hearts was tied with Irodzuki Tincle no Koi no Balloon Trip, but now we’re leading by one vote. Get over there and make sure that the translation your b=voice is heard! (Of course, that’s only if you’re voting for Irodzuki Tincle no Koi no Balloon Trip.)

Source: Kirameki

In other news, some Japanese scientist have discovered something quite amazing. Think Star Wars. Basically, we’re now looking at having full-fledged, interactive holograms which you can essentially “feel”. And how do they detect motion? None other than… Wiimotes. Nintendo had better be talking with these guys. Watch the video and read all about it at by visiting TG Daily.

Source: TG Daily